Can video games change the way cities are designed, built, and experienced? GAMING THE REAL WORLD examines the overlap between planning and playing, following three companies as they develop games that represent contemporary city life and imagine the urban future. Does “civic gamification” offer a way to democratize the planning process and envisage radical future architectures?
Design is Happening
Come to our next event at the Sioux Falls Design Center. From exhibits in our DC Gallery to PechaKucha Night an informal night of presentations the SFDC puts on workshops, as well as organizes design competitions, talks, tours, and is a place where designers and the public can hang-out, interact, innovate and create.